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Aaron Marks' Complete Guide to Game Audio

Aaron Marks' Complete Guide to Game Audio

Author: Aaron Marks

Publisher: CRC Press

ISBN: 9781317636199

Category: Art

Page: 544

View: 106

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.
Aaron Marks' Complete Guide to Game Audio
Language: en
Pages: 544

Aaron Marks' Complete Guide to Game Audio

Authors: Aaron Marks
Categories: Art
Type: BOOK - Published: 2017-03-16 - Publisher: CRC Press

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game
The Complete Guide to Game Audio
Language: en
Pages: 456

The Complete Guide to Game Audio

Authors: Aaron Marks
Categories: Performing Arts
Type: BOOK - Published: 2012-10-12 - Publisher: Taylor & Francis

Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right
The Complete Guide to Game Audio
Language: en
Pages: 318

The Complete Guide to Game Audio

Authors: Aaron Marks
Categories: Art
Type: BOOK - Published: 2013-04-02 - Publisher: CRC Press

This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio
Aaron Marks' Complete Guide to Game Audio
Language: en
Pages: 570

Aaron Marks' Complete Guide to Game Audio

Authors: Aaron Marks
Categories: Art
Type: BOOK - Published: 2017-03-16 - Publisher: CRC Press

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game
The Complete Guide to Game Audio
Language: en
Pages: 456

The Complete Guide to Game Audio

Authors: Aaron Marks
Categories: Performing Arts
Type: BOOK - Published: 2012-10-12 - Publisher: CRC Press

Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right

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