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The Gaming Mind

The Gaming Mind

Author: Alexander Kriss

Publisher: The Experiment

ISBN: 9781615196814

Category: Psychology

Page: 288

View: 911

Are videogames bad for us? It’s the question on everyone’s mind, given teenagers’ captive attention to videogames and the media’s tendency to scapegoat them. It’s also—if you ask clinical psychologist Alexander Kriss—the wrong question. In his therapy office, Kriss looks at videogames as a window into the mind. Is his patient Liz really “addicted” to Candy Crush—or is she evading a deeper problem? Why would aspiring model Patricia craft a hideous avatar named “Pat”? And when Jack immerses himself in Mass Effect, is he eroding his social skills—or honing them via relationship-building gameplay? Weaving together Kriss’s personal history, patients’ experiences, and professional insight—and without shying away from complex subjects, such as online harassment—The Gaming Mind disrupts our assumptions about “gamers” and explores how gaming can be good for us. It offers guidance for parents, clinicians, and the rest of us to better understand the gaming mind. Like any mode of play, at their best, videogames reveal who we are—and what we want from our lives.
The Gaming Mind
Language: en
Pages: 288

The Gaming Mind

Authors: Alexander Kriss
Categories: Psychology
Type: BOOK - Published: 2020-03-31 - Publisher: The Experiment

Are videogames bad for us? It’s the question on everyone’s mind, given teenagers’ captive attention to videogames and the media’s tendency to scapegoat them. It’s also—if you ask clinical psychologist Alexander Kriss—the wrong question. In his therapy office, Kriss looks at videogames as a window into the mind. Is his
The Gaming Mind
Language: en
Pages: 288

The Gaming Mind

Authors: Alexander Kriss
Categories: Games & Activities
Type: BOOK - Published: 2019-07-04 - Publisher: Hachette UK

Even as the popularity of videogames has skyrocketed, a dark cloud continues to hang over them. Many people who play games feel embarrassed to admit as much, and many who don't worry about the long-term effects of a medium often portrayed as dangerous and corruptive. Drawing on years of experience
The Game Design Reader
Language: en
Pages: 960

The Game Design Reader

Authors: Katie Salen Tekinbas, Eric Zimmerman
Categories: Computers
Type: BOOK - Published: 2005-11-23 - Publisher: MIT Press

Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion
Universal Play
Language: en
Pages: 288

Universal Play

Authors: ALEXANDER. KRISS
Categories: Computers
Type: BOOK - Published: 2021-02-11 - Publisher: Robinson

Books about Universal Play
The Well-Played Game
Language: en
Pages: 176

The Well-Played Game

Authors: Bernard De Koven
Categories: Games & Activities
Type: BOOK - Published: 2013-08-23 - Publisher: MIT Press

The return of a classic book about games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how

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